Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
Everdell is a game of dynamic tableau building and worker placement.
On their turn a player can take one of three actions:
a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.
b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.
c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.
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In Everdell, you have sloughed off the winter and are looking towards the dawn of a new year as you seek to build a village under the shelter of the Ever Tree, a literally massive tree that sits near your town. Recruit new friends, catch the eye of royalty; honestly, kinda whatever works, at this point, but you’re gonna need to do a lot to build the greatest village of all. Will you be able to branch out and create a village greater than any other? Or will your opponents’ cunning plans and devious strategies leave you feeling, well, uprooted?
21 min Video
72 min Podcast
00:02:24 Rules Overview
00:03:03 Initial Thoughts
00:15:02 Rules and Rules Explanation
00:52:27 Final Thoughts
01:07:19 Cost and Availability